Vizuara Kernel Engineering
Founding Cohort · 2026

The most modern GPU kernel-engineering program anywhere, built over two years, taught live, and explained from the ground up, from the silicon up to Flash Attention 4, Blackwell, and kernels written by AI. If you want to actually be ready for GPU performance-engineering roles at the frontier, this is it.
The third and final chapter of Vizuara's GPU trilogy, after 5D Parallelism and the Inference Engineering Workshop.
Most GPU courses stop at 2022, and the few modern ones are written for people who already know everything. This one lives on the 2025-2026 frontier but explains each idea from first principles, with, for every topic, why it matters, where it's used, and which companies use it.
Every session opens with the idea in simple words before the jargon, you'll leave knowing what the terms actually mean.
Flash Attention 4, Blackwell, NVFP4, DeepSeek, AI-written kernels, the newest material, not a 2022 rerun.
Every lecture is paired with a live-coding session. You write the kernels yourself, step by step.
Maps 1:1 to what frontier companies like Wafer, NVIDIA and the top labs actually hire for.
A single, deliberate arc. Each concept lecture (Dr. Raj Dandekar) is paired with a live-coding session (Shubham Panchal) so theory and practice go hand in hand. Click any session, each one explains the idea simply, plus why it matters, where it's used, and who uses it.
Get comfortable with "doing many things at once" on a CPU first, then meet the GPU and how you program it, so every kernel that follows sits on solid foundations.
Take the single most important operation in AI, matrix multiply, from a version that uses ~1% of the GPU to one that beats NVIDIA's own library, one improvement at a time.
Learn to find why a kernel is slow like a pro, then build the operation at the heart of every LLM, FlashAttention, and kick off your capstone.
The 2025-2026 kernels the best labs ship right now: Hopper, Blackwell, DeepSeek, and Flash Attention 4, each one explained from the ground up, not assumed.
The newest twist of all: tiny hand-crafted kernels that beat huge libraries, and AI models that now write GPU kernels themselves, and how a kernel engineer guides them.
A real production problem, sponsored by our GPU-startup partner and judged by their engineers at demo day, the closest thing to an on-site interview before the on-site interview.
Every session is live, concepts built from first principles, then written into working kernels in front of you.
Has designed and taught Vizuara's 5D Parallelism and Inference Engineering workshops, the first two chapters of this GPU trilogy, and is known for taking genuinely hard systems and ML material and making it click from first principles. He teaches the concept lectures.
An Android developer since 2017, Shubham specializes in deploying ML models on-device in Android apps, the creator of SmolChat (run LLMs locally, on-device). An active StackOverflow contributor and frequent Medium writer on ML, math and Android, he now works across Rust, C and C++ alongside Java/Kotlin backends. He leads the live-coding, where you write every kernel with him.
Every project is a chapter you author with your own hands. By the end, your work assembles into a beautifully illustrated engineering book, your personal record of everything you built, yours to keep, plus a capstone graded on a real production problem.
A hand-illustrated book assembled from the kernels you wrote and the numbers you measured, your proof of depth and your interview-prep reference for the frontier.
Here's something we're genuinely excited about. We're partnering with a leading GPU startup based in San Francisco to sponsor the capstone, and it's built right into the workshop. Your final project won't be a toy: it'll be a real production problem from their team, judged by their engineers. We'll reveal exactly who they are soon.
Not a toy. The partner brings a genuine production problem their team actually cares about.
The capstone is sponsored by a leading GPU startup, part of the workshop from day one.
At demo day, the partner's engineers evaluate and grade the capstones and pick the standouts.
The strongest graduates get real visibility with a company hiring at the edge of AI infrastructure.
GPU performance engineering is one of the most sought-after, hardest-to-fill skills in AI. This isn't a toy syllabus, it maps section-for-section onto what companies like Wafer, NVIDIA, and the top labs actually hire for.
The core screen for every GPU-perf role, tiling, vectorization, tensor cores, reasoning about speed byte-for-byte.
FlashAttention 1-4, PagedAttention, KV-cache, speculative decoding, the exact stack in frontier inference roles.
The modern kernel-authoring layer, warp-specialized GEMM, and epilogue fusion.
Nsight/NCU, reading the compiled assembly, and the agent + profiler loop that frontier GPU startups productionize.
These roles are among the highest-paid, most in-demand engineering jobs in the industry, the kind where a single week's pay dwarfs the cost of this workshop. You leave able to point at each line of a job description and say: built that, graded on it, wrote the chapter.
Nobody else sells a single live, graded, book-producing path through all of this. Against what these skills unlock, $3,000 is a fraction of what the job it prepares you for pays in a single week.
This is an application, not a purchase. Fill it out only if you're a serious, dedicated learner who truly intends to join, ready to invest the time and the money to do it properly. We read every response.
Tell us why you want in. We are selecting a small group of committed people, so be honest and specific. Dates aren't finalised yet, but the cohort is expected to begin in the third or fourth week of September 2026.
Thank you, your application has been received. We personally read every response. If you're a strong fit for the founding cohort, we'll be in touch by email with the next steps.